WIP working title flowboy

I've been working/experimenting with a curvy papermodel

Because I thought it could be curvier I made an evolution version:

I'm not totally happy with the second model, but I've been working to long on it to just throw it away. So I'm letting you guys/girls decide: Which one is better? Model #1

Model #2

and why is that model better?
  • Scott Schaller

    I like them both. Why not release them both, the original flat sided, and a more advanced evolution that looks to be much more challenging a build. I can see potential for both. Just looking at both gives me very different ideas (if you release them as blanks). And you are right, you have obviously put a lot of effort into both, so keep both. By the way, model 1 looks well suited for more urban styling and model 2 looks more robotic or suited for a natural style toy (snake scales, etc.). It also looks like armor. Come to think of it, it could be a slacker/laid back Iron Man.
    Hope that helps.
  • Dr.Shazam

    #1 is my strong preference--It has a definite style and form--you can tell exactly what the designer is aiming for, and it hits the bullseye. It looks like a complete whole piece. I respect the effort and experimentation done in #2, but would consider it practice for use in a future design.
  • SalAzad

    first model!
  • Harlancore

    Either way, what you have done with #2 is to me, rather incredible. I have never seen anything like that, and I can see how the method you have used could make so many shapes possible. So yea, maybe #1 has the broader appeal, but #2 is the one that blows me away with its ingenuity. Whatever you do, you still gotta make something using #2's method. I think its brilliant! And it's quite robotic and futuristic. I am pretty sure that's a combo we all like. ^^
  • JustUs

    I would choose model 2. I love the curves especially on the leg area.
  • Gareth Lancaster

    I prefer 1. It will be easier to skin and I think, overall, it conveys a humanoid figure better than number 2. Having said that, the way you've constructed number 2 is all kinds of awesome :)
  • Matthijs Kamstra aka [mck]

    thx guys.
    I like both models, but for different reasons:
    #1 is cool and easy to customize and is the closest to the sketch I made.
    #2 is indeed a new method to create curves, but I can't get it to curve like the sketch I made. It looks really cool when you see it up close, but not for this model.

    With this model I wasn't really looking for a model that other designers can customize, I just wanted to make a cool character and perhaps make one that can be made with resin.
  • Dolly Oblong

    I'd opt for #1, I like the simpler shape and to be honest I actually quite like the corners in paper toys opposed to the smooth curvier look in so many of the other designer toys out there. It'll make a stunning resin figure :)
  • Creaturekebab

    I really like number 2. :) Looks like a challange to make. ;)
  • Luke 'Glood'

    I prefer #1 it looks better and easier to build
  • Methuup da Funky One

    Both for me, for the obvious reasons, but no.2 is genius. Like I said Armadillo Style.
  • Matthijs Kamstra aka [mck]

    @dolly: model two was the attempt for a resin model, do you really think model 1 is the best version for resin?
    @jennifer: it's not an easy build, but the effect is stunning (I need to figure out how to use it in a model)
    @methuup: that was my first idea too when I build the first prototype