Nice Paper Toys

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Hey all, i'm kind of new to this but in awe of everyones creations. Awesome!

I just have a bit of an issue getting my models to the final stage with my paint jobs on the models after unfoldng in pepakura. I'm sketching them out on paper then modelling them in sketchup but the paint facility here's pretty poor, just wondering how are people getting their developmnts from this stage to the final 3D paper stage with vector art/paint jobs?? I'm a big illustrator fan but can' figure how to incorporate it into the process?

Any pointers would be very welcome!


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I guess you're talking about lining up the artwork on the model?
I would probably put hints in the right places in Sketchup, and then after unfolding use those hints to line everything up right.
i've been unfolding in sketchup then transferring to illustrator (by just taking a screenshot as this gave me more detail than Export/import) then I use the unfolded model as the background layer and build the skin up on top.

I'm sure there is a less convoluted way of doing this but I haven't found it yet!
i tend to start from my sketches for ideas then i start from scratch in corel (i know no one likes corel) and plan out my designs on the fly as such, ive always had one of those brains that can see were things need to go so i guess im lucky in that respect though my designs do tend to be simple shapes.

building a few of the other guys models helps too as u get to see how they overcome some of the more complex shapes.

end of the day its all trial and error and a bit of experience!


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