"Graduated as animator and turned in a webmaster for clients like Philips and Heineken. It pays the bills. Illustration and paper models are what drives me and 'just for fun' is to small a meaning. My dayjob gives me the freedom to draw and…"
I haven't always been a teacher, I was once a graphic designer (logos, publication design, packaging), but 16 years ago I became a teacher and started teaching graphic design at Cabrillo.
Paper toy design kind of falls between design and illustration. It is unique and while it is a lot of fun, I don't think anyone on this site makes a living at it, except (maybe) Matt Hawkins or Shin Tanaka. And from their posts and stuff I have read about them, they both seem to have day jobs. Many of the people I have run into on the site are from the field of design in one form or another. Sorry, I don't think the world is ready for paper toy designers as a paid industry. I find that it is a great way to play with my creative side and the skills I have worked at over the years.
For someone who is interested in animation and this kind of thing, you might be interested in Motion Graphics which is a type of animation that is less about character design and more about the movement of elements on the screen. There is a lot of crossover between various kinds of design these days, so don't feel the need to trap yourself into any one thing. My students learn design, but they go out and become a lot of different things. One young man just finished work on the movie Benjamin Button, he put Brad Pitt's face on all of the doubles. He works at Digital Domain. Other students have gone into print design and even into architecture. Just keep fueling the fire of creativity you have. Take some night school classes at your local community college and try to get a portfolio together to send to an art school. There are a bunch in California I can suggest, but I don't think you are from CA are you? The guy who started this site, NiceBunny (Brian), is a motion graphics and animation guy.
I'm curious about what software and such you are using to create your models? Do you use Adobe Illustrator and, if so, where did you learn it?
I saw your posting about careers in toy design, etc. As part of my job I know a lot about this stuff, so if you have any questions about careers and colleges, etc. just fire away.
Good luck and keep at it.
Yo Marcus, are your ancestors from Germany. Or wait a minute, Roswell...naaa!
If you ever need anything, a must have template, let me know.
Grtz and with a slide in my stride, a dip in my hip, I party on down to the mothership! Meth.
that's really cool! :) I'm a senior, don't look like it tho. and I'd love to bounce ideas around. :) I'm posting some more pictures of a Dwight I made, from the show "The Office" :) not a custom, but still awesome.
Hello Marcus, thanx for the add. My inspiration usually came from people who I think much much better than me. Pete Fowler for instance, every time I see a great toy design it always challenge me to make something... Sometime I got the idea straight away, sometime it emerge verrryyyy slowly...
So far, the most time consuming to came out is Fatboy. It took me around 6 months to figure out the shape that I wanted. It's been more than 10 months and I haven't came up with another idea better than Fatboy.
Just take it easy when it come to finding inspiration, get what you need then let the creative stream drift you away...
I'm new to NicePaperToys. I see that you are friends with Schaller, He's my graphics teacher, and we just LOVE paper toys, I would be so happy if you could tell me a little bit about what you do, what kind of paper toys you create, and a possible template for me to design a custom? I've made a few customs before as well. And I want to expand my horizon with paper toys.
Happy new year